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puretanker
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PostSubject: for lorenzo   Tue Jul 27, 2010 4:06 pm

hey lorenzo i know you adding summoning and i tought why not help you so i did a bit of research and i found this:
add this in dropitem.java



case 12047:
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit wolf.");
Server.engine.newNPC(6829, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12043:
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Dreadfowl.");
Server.engine.newNPC(6825, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12025:
if (p.getLevelForXP(23) <= 79)
p.getActionSender().sendMessage(p, "You need a summoning level of 80 to summon a Hydra.");
if (p.getLevelForXP(23) <= 79)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Hydra");
Server.engine.newNPC(6811, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12063:
if (p.getLevelForXP(23) <= 25)
p.getActionSender().sendMessage(p, "You need a summoning level of 25 to summon a Spirit Kalphite.");
if (p.getLevelForXP(23) <= 25)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Kalphite.");
Server.engine.newNPC(6994, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12017:
if (p.getLevelForXP(23) <= 82)
p.getActionSender().sendMessage(p, "You need a summoning level of 83 to summon a Spirit Dagannoth.");
if (p.getLevelForXP(23) <= 82)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Dagannoth.");
Server.engine.newNPC(6804, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12099:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Saratrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Saratrice.");
Server.engine.newNPC(6879, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12101:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit zamatrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Zamatrice.");
Server.engine.newNPC(6881, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12105:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Coraxatrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Coraxatrice.");
Server.engine.newNPC(6885, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12790:
if (p.getLevelForXP(23) <= 98)
p.getActionSender().sendMessage(p, "You need a summoning level of 99 to summon a Steel Titan.");
if (p.getLevelForXP(23) <= 98)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Steel titan.");
Server.engine.newNPC(7343, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
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puretanker
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Posts : 51
Points : 99
Join date : 2010-07-03
Age : 22
Location : secret: im a ninja!

PostSubject: summoning!   Tue Jul 27, 2010 4:07 pm

puretanker wrote:
hey lorenzo i know you adding summoning and i tought why not help you so i did a bit of research and i found this:
add this in dropitem.java



case 12047:
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit wolf.");
Server.engine.newNPC(6829, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12043:
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Dreadfowl.");
Server.engine.newNPC(6825, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12025:
if (p.getLevelForXP(23) <= 79)
p.getActionSender().sendMessage(p, "You need a summoning level of 80 to summon a Hydra.");
if (p.getLevelForXP(23) <= 79)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Hydra");
Server.engine.newNPC(6811, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12063:
if (p.getLevelForXP(23) <= 25)
p.getActionSender().sendMessage(p, "You need a summoning level of 25 to summon a Spirit Kalphite.");
if (p.getLevelForXP(23) <= 25)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Kalphite.");
Server.engine.newNPC(6994, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12017:
if (p.getLevelForXP(23) <= 82)
p.getActionSender().sendMessage(p, "You need a summoning level of 83 to summon a Spirit Dagannoth.");
if (p.getLevelForXP(23) <= 82)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Dagannoth.");
Server.engine.newNPC(6804, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

case 12099:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Saratrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Saratrice.");
Server.engine.newNPC(6879, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12101:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit zamatrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Zamatrice.");
Server.engine.newNPC(6881, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12105:
if (p.getLevelForXP(23) <= 42)
p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Coraxatrice.");
if (p.getLevelForXP(23) <= 42)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Spirit Coraxatrice.");
Server.engine.newNPC(6885, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;
case 12790:
if (p.getLevelForXP(23) <= 98)
p.getActionSender().sendMessage(p, "You need a summoning level of 99 to summon a Steel Titan.");
if (p.getLevelForXP(23) <= 98)
return;
if (!p.summonedFamiliar) {
p.summonDrainDelay = 12;
p.summonedFamiliar = true;
p.getActionSender().sendMessage(p, "You summon a Steel titan.");
Server.engine.newNPC(7343, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId);
} else {
failedDropping = true;
p.getActionSender().sendMessage(p, "You cannot summon another familiar.");
}
break;

you just need to add pak yak banking/scrolls hope it helps you Very Happy
btw this is with perfect folowing/and teleing/logging


Last edited by puretanker on Tue Jul 27, 2010 4:11 pm; edited 1 time in total (Reason for editing : helping :D)
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Owner Lorenzo
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Owner Of the server


Posts : 79
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Age : 23
Location : Belgium

PostSubject: Re: for lorenzo   Tue Jul 27, 2010 6:00 pm

I have same method so i dont know why i would use this
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Owner Lorenzo
Owner Of the server
Owner Of the server


Posts : 79
Points : 125
Join date : 2010-06-13
Age : 23
Location : Belgium

PostSubject: Re: for lorenzo   Tue Jul 27, 2010 6:00 pm

I have same method so i dont know why i would use this
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Gl I Mean Gf
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PostSubject: Re: for lorenzo   Tue Jul 27, 2010 8:44 pm

Owner Lorenzo wrote:
I have same method so i dont know why i would use this
well atleast i took the time to find it! Smile nice job puretanker.
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puretanker
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PostSubject: Re: for lorenzo   Wed Jul 28, 2010 8:18 pm

Gl I Mean Gf wrote:
Owner Lorenzo wrote:
I have same method so i dont know why i would use this
well atleast i took the time to find it! Smile nice job puretanker.
ty :p
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