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| for lorenzo | |
| | Author | Message |
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puretanker Real WoW player
Posts : 51 Points : 99 Join date : 2010-07-03 Age : 28 Location : secret: im a ninja!
| Subject: for lorenzo Tue Jul 27, 2010 4:06 pm | |
| hey lorenzo i know you adding summoning and i tought why not help you so i did a bit of research and i found this: add this in dropitem.java
case 12047: if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit wolf."); Server.engine.newNPC(6829, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12043: if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Dreadfowl."); Server.engine.newNPC(6825, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12025: if (p.getLevelForXP(23) <= 79) p.getActionSender().sendMessage(p, "You need a summoning level of 80 to summon a Hydra."); if (p.getLevelForXP(23) <= 79) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Hydra"); Server.engine.newNPC(6811, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12063: if (p.getLevelForXP(23) <= 25) p.getActionSender().sendMessage(p, "You need a summoning level of 25 to summon a Spirit Kalphite."); if (p.getLevelForXP(23) <= 25) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Kalphite."); Server.engine.newNPC(6994, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12017: if (p.getLevelForXP(23) <= 82) p.getActionSender().sendMessage(p, "You need a summoning level of 83 to summon a Spirit Dagannoth."); if (p.getLevelForXP(23) <= 82) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Dagannoth."); Server.engine.newNPC(6804, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12099: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Saratrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Saratrice."); Server.engine.newNPC(6879, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12101: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit zamatrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Zamatrice."); Server.engine.newNPC(6881, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12105: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Coraxatrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Coraxatrice."); Server.engine.newNPC(6885, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12790: if (p.getLevelForXP(23) <= 98) p.getActionSender().sendMessage(p, "You need a summoning level of 99 to summon a Steel Titan."); if (p.getLevelForXP(23) <= 98) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Steel titan."); Server.engine.newNPC(7343, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; | |
| | | puretanker Real WoW player
Posts : 51 Points : 99 Join date : 2010-07-03 Age : 28 Location : secret: im a ninja!
| Subject: summoning! Tue Jul 27, 2010 4:07 pm | |
| - puretanker wrote:
- hey lorenzo i know you adding summoning and i tought why not help you so i did a bit of research and i found this:
add this in dropitem.java
case 12047: if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit wolf."); Server.engine.newNPC(6829, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12043: if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Dreadfowl."); Server.engine.newNPC(6825, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12025: if (p.getLevelForXP(23) <= 79) p.getActionSender().sendMessage(p, "You need a summoning level of 80 to summon a Hydra."); if (p.getLevelForXP(23) <= 79) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Hydra"); Server.engine.newNPC(6811, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12063: if (p.getLevelForXP(23) <= 25) p.getActionSender().sendMessage(p, "You need a summoning level of 25 to summon a Spirit Kalphite."); if (p.getLevelForXP(23) <= 25) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Kalphite."); Server.engine.newNPC(6994, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12017: if (p.getLevelForXP(23) <= 82) p.getActionSender().sendMessage(p, "You need a summoning level of 83 to summon a Spirit Dagannoth."); if (p.getLevelForXP(23) <= 82) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Dagannoth."); Server.engine.newNPC(6804, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break;
case 12099: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Saratrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Saratrice."); Server.engine.newNPC(6879, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12101: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit zamatrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Zamatrice."); Server.engine.newNPC(6881, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12105: if (p.getLevelForXP(23) <= 42) p.getActionSender().sendMessage(p, "You need a summoning level of 43 to summon a Spirit Coraxatrice."); if (p.getLevelForXP(23) <= 42) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Spirit Coraxatrice."); Server.engine.newNPC(6885, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; case 12790: if (p.getLevelForXP(23) <= 98) p.getActionSender().sendMessage(p, "You need a summoning level of 99 to summon a Steel Titan."); if (p.getLevelForXP(23) <= 98) return; if (!p.summonedFamiliar) { p.summonDrainDelay = 12; p.summonedFamiliar = true; p.getActionSender().sendMessage(p, "You summon a Steel titan."); Server.engine.newNPC(7343, p.absX-1, p.absY, p.heightLevel, 0, 0, 0, 0, false, p.playerId); } else { failedDropping = true; p.getActionSender().sendMessage(p, "You cannot summon another familiar."); } break; you just need to add pak yak banking/scrolls hope it helps you btw this is with perfect folowing/and teleing/logging
Last edited by puretanker on Tue Jul 27, 2010 4:11 pm; edited 1 time in total (Reason for editing : helping :D) | |
| | | Owner Lorenzo Owner Of the server
Posts : 79 Points : 125 Join date : 2010-06-13 Age : 29 Location : Belgium
| Subject: Re: for lorenzo Tue Jul 27, 2010 6:00 pm | |
| I have same method so i dont know why i would use this | |
| | | Owner Lorenzo Owner Of the server
Posts : 79 Points : 125 Join date : 2010-06-13 Age : 29 Location : Belgium
| Subject: Re: for lorenzo Tue Jul 27, 2010 6:00 pm | |
| I have same method so i dont know why i would use this | |
| | | Gl I Mean Gf Real WoW player
Posts : 59 Points : 90 Join date : 2010-07-03 Location : Varrock bank pvp
| Subject: Re: for lorenzo Tue Jul 27, 2010 8:44 pm | |
| - Owner Lorenzo wrote:
- I have same method so i dont know why i would use this
well atleast i took the time to find it! nice job puretanker. | |
| | | puretanker Real WoW player
Posts : 51 Points : 99 Join date : 2010-07-03 Age : 28 Location : secret: im a ninja!
| Subject: Re: for lorenzo Wed Jul 28, 2010 8:18 pm | |
| - Gl I Mean Gf wrote:
- Owner Lorenzo wrote:
- I have same method so i dont know why i would use this
well atleast i took the time to find it! nice job puretanker. ty :p | |
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